This is a blog about my teaching, research and service with some occasional personal comments thrown in.
These are my notes on a variety of topics. If you want to follow my blog posts on a specific topic, then see the Table of Contents in the right-hand column. While I try to work in the realm of facts, logic and moral absolutes, if there are any opinions expressed here, they are my own. -WilliamHartPhD
Tuesday, November 14, 2017
SocietyMassCom: Interactivity and IF (W13-P1) Fa17
Ever read any of the books from the Choose Your Own Adventure (CYOA) series?
How were these books different compared to "regular" books?
Were they interactive? How so?
interactivity: "For digital-media purposes, it consists of three main elements: (1) a dialog that occurs between a human and a computer program, (2) a dialog that occurs simultaneously or nearly so, and (3) the audience has some measure of control over what media content it sees and in what order." (Pavlik & McIntosh).
This definition work for a CYOA book? Why, why not?
Ever play any interactive fiction?
interactive fiction: "often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment" (Wikipedia).
One of the first IF games was Colossal Cave Adventure.
Before the fancy graphics of video games, text-based games like Colossal Cave Adventure, were the first forms of interactive fiction.
Let's play.
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Fa17,
SocietyMassCom,
teaching
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